Version 1.1.6
Void Descent (Web Demo) » Devlog
Void Descent v1.1.6 Patch Notes
Features & Improvements
- Cinematic Time Dilation Ramping: Releasing the controls now smoothly ramps time down, preserving movement momentum. Taking back control smoothly ramps time back up to normal speed. This provides a much more cinematic visual transition and makes ship movement far more predictable as time shifts back and forth.
- HUD Scaling Setting: Added a new setting to adjust the sizing of the in-game HUD (health bar, currencies, weapon slots, etc.). This is specifically designed to improve visibility when playing on handheld consoles or on TV displays.
- Widescreen UI Updates: Built out expanded support for widescreen aspect ratios. Upgrade cards have been completely redesigned to fill landscape displays more effectively, and various menu screens have been widened to utilize screen space better.
Controls & Quality of Life Updates
- Controller Binding for Weapon Drops: Added a dedicated controller binding to the "Allow New Weapon Drops" toggle. You can now toggle this setting instantly using the Left Trigger (LT).
- Ultimate Ability Input Glyphs: Added clear visual input glyphs (Spacebar / RB) directly underneath the Ultimate Ability slot for quick in-combat reference.
Void Descent (Web Demo)
A fast-paced bullet heaven where aggression is mandatory.
| Status | In development |
| Author | BRaiNDED Games |
| Genre | Action, Shooter |
| Tags | Arcade, Bullet Hell, Casual, Roguelite, Space, Survivor-like, Top-Down, Touch-Friendly |
| Languages | English |
| Accessibility | One button |
More posts
- Version 1.2.1 - Official Web Demo Transition2 days ago
- Version 1.2.014 days ago
- Version 1.1.1027 days ago
- Version 1.1.932 days ago
- Version 1.1.443 days ago
- Version 1.1.054 days ago
- Version 1.0.162 days ago
- Official v1.0 Release - 3D Graphics Mode, Widescreen Support + More!68 days ago
- Version 0.9.1 - Upgrade Balancing, Audio Tweaks + More78 days ago

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